Dungeons & Dragons Online with permanent death
The land of tears gave forth a blast of wind,
And fulminated a vermilion light,
Which overmastered in me every sense,
And as a man whom sleep hath seized, I fell.
— D. Alighieri, “Divina Commedia,” canto III, trans. H. W. Longfellow 1867
An abridged & incomplete version of the Rules.
To join the guild (located on the Sarlona server), a player is required to read the rules and to agree to abide by them. Upon confirming that the player is familiar with the guild rules, any officer may add the player to the guild, provided that the new member is a new toon at level 1 with no prior deaths.
DDO is a game. If you play in a permadeath guild like Mortem Aeternum, you're doing it to have fun. If you, for some strange reason, go around breaking the rules and/or being kind of a jerk, expect to be kicked from the guild.